<?xml version="1.0"?>
<!DOCTYPE quest PUBLIC
"-//org.lightless//HeroScribe Quest 1.4//EN"
"http://lightless.org/files/xml/quest-1.4.dtd">

<quest name="The Deadly Depths" region="USA" version="1.0" width="1" height="1">
<board>
<object id="FrozenCryptRoom" left="15.0" top="2.0" rotation="upward" zorder="-10.0" />
<object id="BottomlessChasm" left="22.0" top="11.0" rotation="downward" zorder="-10.0" />
<object id="Tomb" left="2.0" top="15.0" rotation="upward" zorder="-5.0" />
<object id="Table" left="6.0" top="15.0" rotation="rightward" zorder="-5.0" />
<object id="TreasureChest" left="9.0" top="11.0" rotation="downward" zorder="-5.0" />
<object id="Cupboard" left="15.0" top="15.0" rotation="rightward" zorder="-5.0" />
<object id="Fireplace" left="18.0" top="15.0" rotation="leftward" zorder="-5.0" />
<object id="Bookcase" left="19.0" top="15.0" rotation="downward" zorder="-5.0" />
<object id="Table" left="23.0" top="7.0" rotation="rightward" zorder="-5.0" />
<object id="AlchemistsBench" left="19.0" top="2.0" rotation="downward" zorder="-5.0" />
<object id="Bookcase" left="10.0" top="2.0" rotation="downward" zorder="-5.0" />
<object id="TreasureChest" left="2.0" top="3.0" rotation="rightward" zorder="-5.0" />
<object id="Stalactite" left="7.0" top="2.0" rotation="downward" zorder="-5.0" />
<object id="Stalactite" left="7.0" top="3.0" rotation="downward" zorder="-5.0" />
<object id="Stalactite" left="7.0" top="4.0" rotation="downward" zorder="-5.0" />
<object id="Stalactite" left="9.0" top="3.0" rotation="downward" zorder="-5.0" />
<object id="SecretDoorAlternate" left="10.0" top="6.0" rotation="rightward" zorder="-5.0" />
<object id="SorcerersTable" left="8.0" top="7.0" rotation="leftward" zorder="-5.0" />
<object id="Stalactite" left="6.0" top="7.0" rotation="downward" zorder="-5.0" />
<object id="PitTrap" left="4.0" top="6.0" rotation="downward" zorder="-5.0" />
<object id="PitTrap" left="4.0" top="7.0" rotation="downward" zorder="-5.0" />
<object id="PitTrap" left="4.0" top="8.0" rotation="downward" zorder="-5.0" />
<object id="Stalactite" left="2.0" top="7.0" rotation="downward" zorder="-5.0" />
<object id="SingleBlockedSquare" left="1.0" top="11.0" rotation="downward" zorder="-5.0" />
<object id="SingleBlockedSquare" left="1.0" top="9.0" rotation="downward" zorder="-5.0" />
<object id="SingleBlockedSquare" left="12.0" top="7.0" rotation="downward" zorder="-5.0" />
<object id="SingleBlockedSquare" left="21.0" top="1.0" rotation="downward" zorder="-5.0" />
<object id="SingleBlockedSquare" left="25.0" top="10.0" rotation="downward" zorder="-5.0" />
<object id="DoubleBlockedSquare" left="13.0" top="18.0" rotation="downward" zorder="-5.0" />
<object id="SorcerersTable" left="12.0" top="9.0" rotation="rightward" zorder="-5.0" />
<object id="WanderingMonster" left="17.0" top="13.0" rotation="downward" zorder="-5.0" />
<object id="PitTrap" left="16.0" top="16.0" rotation="downward" zorder="-5.0" />
<object id="PitTrap" left="17.0" top="15.0" rotation="downward" zorder="-5.0" />
<object id="PitTrap" left="17.0" top="17.0" rotation="downward" zorder="-5.0" />
<object id="SpearTrap" left="16.0" top="15.0" rotation="upward" zorder="-5.0" />
<object id="SpearTrap" left="17.0" top="16.0" rotation="upward" zorder="-5.0" />
<object id="SpearTrap" left="16.0" top="17.0" rotation="upward" zorder="-5.0" />
<object id="IceTunnelA" left="22.0" top="15.0" rotation="upward" zorder="-5.0" />
<object id="IceTunnelA" left="22.0" top="14.0" rotation="upward" zorder="-5.0" />
<object id="WanderingMonster" left="20.0" top="19.0" rotation="downward" zorder="-5.0" />
<object id="PitTrap" left="5.0" top="18.0" rotation="downward" zorder="-5.0" />
<object id="PitTrap" left="1.0" top="18.0" rotation="downward" zorder="-5.0" />
<object id="SpearTrap" left="1.0" top="16.0" rotation="upward" zorder="-5.0" />
<object id="SpearTrap" left="1.0" top="14.0" rotation="upward" zorder="-5.0" />
<object id="SpearTrap" left="2.0" top="12.0" rotation="upward" zorder="-5.0" />
<object id="PitTrap" left="1.0" top="12.0" rotation="downward" zorder="-5.0" />
<object id="SecretDoorAlternate" left="7.0" top="11.0" rotation="leftward" zorder="-5.0" />
<object id="SlipperyIce2x1" left="6.0" top="12.0" rotation="upward" zorder="-5.0" />
<object id="IcyRiver1x8" left="2.0" top="10.0" rotation="rightward" zorder="-5.0" />
<object id="SecretDoorAlternate" left="5.0" top="18.0" rotation="leftward" zorder="-5.0" />
<object id="Door" left="22.0" top="1.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="21.0" top="5.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="24.0" top="5.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="25.0" top="14.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="15.0" top="13.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="18.0" top="13.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="9.0" top="13.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="1.0" top="7.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="5.0" top="3.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="9.0" top="3.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="5.0" top="7.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="14.0" top="4.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="17.0" top="4.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="16.0" top="10.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="1.0" top="12.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="5.0" top="14.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="9.0" top="18.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="18.0" top="18.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="21.0" top="18.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="21.0" top="11.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="25.0" top="2.0" rotation="rightward" zorder="-1.0" />
<object id="DoorOut" left="0.0" top="10.0" rotation="leftward" zorder="-1.0" />
<object id="ChaosWarrior" left="14.0" top="9.0" rotation="downward" zorder="0.0" />
<object id="ChaosWarrior" left="14.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="ChaosWarrior" left="20.0" top="9.0" rotation="downward" zorder="0.0" />
<object id="ChaosWarrior" left="20.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="Fimir" left="11.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="Fimir" left="6.0" top="13.0" rotation="downward" zorder="0.0" />
<object id="Fimir" left="7.0" top="13.0" rotation="downward" zorder="0.0" />
<object id="Yeti" left="4.0" top="2.0" rotation="downward" zorder="0.0" />
<object id="PolarWarbear" left="4.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="10.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="11.0" top="5.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="12.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="2.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="3.0" top="12.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="2.0" top="13.0" rotation="downward" zorder="0.0" />
<object id="PolarWarbear" left="17.0" top="2.0" rotation="downward" zorder="0.0" />
<object id="Yeti" left="15.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="Yeti" left="16.0" top="3.0" rotation="downward" zorder="0.0" />
<object id="PolarWarbear" left="16.0" top="5.0" rotation="downward" zorder="0.0" />
<object id="IceGremlin" left="17.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="IceGremlin" left="15.0" top="2.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="19.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="19.0" top="5.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="20.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="21.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="20.0" top="5.0" rotation="downward" zorder="0.0" />
<object id="Yeti" left="23.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="Yeti" left="25.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="PolarWarbear" left="20.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="PolarWarbear" left="20.0" top="13.0" rotation="downward" zorder="0.0" />
<object id="Gargoyle" left="19.0" top="12.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="23.0" top="17.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="24.0" top="16.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="25.0" top="18.0" rotation="downward" zorder="0.0" />
<object id="IceGremlin" left="26.0" top="16.0" rotation="downward" zorder="0.0" />
<object id="IceGremlin" left="26.0" top="17.0" rotation="downward" zorder="0.0" />
<object id="IceGremlin" left="26.0" top="18.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="23.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="23.0" top="12.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="25.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="25.0" top="12.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="10.0" top="17.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="11.0" top="18.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="12.0" top="17.0" rotation="downward" zorder="0.0" />
<object id="IceGremlin" left="11.0" top="16.0" rotation="downward" zorder="0.0" />
<object id="IceGremlin" left="11.0" top="15.0" rotation="downward" zorder="0.0" />
<object id="Mummy" left="4.0" top="15.0" rotation="downward" zorder="0.0" />
<object id="Mummy" left="4.0" top="18.0" rotation="downward" zorder="0.0" />
<object id="Zombie" left="3.0" top="18.0" rotation="downward" zorder="0.0" />
<object id="Zombie" left="5.0" top="15.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="4.0" top="16.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="5.0" top="16.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="5.0" top="17.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="4.0" top="17.0" rotation="downward" zorder="0.0" />
<object id="SwingingAxe" left="20.0" top="7.0" rotation="downward" zorder="0.0" />
<object id="SwingingAxe" left="21.0" top="7.0" rotation="downward" zorder="0.0" />
<object id="SwingingAxe" left="21.0" top="8.0" rotation="downward" zorder="0.0" />
<object id="SwingingAxe" left="20.0" top="8.0" rotation="downward" zorder="0.0" />
<object id="SwingingAxe" left="8.0" top="16.0" rotation="downward" zorder="0.0" />
<object id="SwingingAxe" left="9.0" top="16.0" rotation="downward" zorder="0.0" />
<object id="Door" left="21.0" top="9.0" rotation="rightward" zorder="1.0" />
<object id="DoorIn" left="0.0" top="19.0" rotation="rightward" zorder="1.0" />
<object id="LetterD" left="2.0" top="4.0" rotation="downward" zorder="5.0" />
<object id="LetterC" left="14.0" top="4.0" rotation="downward" zorder="5.0" />
<object id="LetterB" left="22.0" top="2.0" rotation="downward" zorder="5.0" />
<object id="LetterB" left="25.0" top="2.0" rotation="downward" zorder="5.0" />
<object id="LetterG" left="15.0" top="10.0" rotation="downward" zorder="5.0" />
<object id="LetterA" left="22.0" top="13.0" rotation="downward" zorder="5.0" />
<object id="LetterF" left="9.0" top="12.0" rotation="downward" zorder="5.0" />
<object id="LetterE" left="2.0" top="18.0" rotation="downward" zorder="5.0" />
</board>
<speech></speech>
</quest>

