<?xml version="1.0"?>
<!DOCTYPE quest PUBLIC
"-//org.lightless//HeroScribe Quest 1.4//EN"
"http://lightless.org/files/xml/quest-1.4.dtd">

<quest name="Fight to the Surface" region="Europe" version="1.0" width="1" height="1">
<board>
<dark left="2" top="5" width="1" height="1" />
<dark left="2" top="6" width="1" height="1" />
<dark left="2" top="7" width="1" height="1" />
<dark left="2" top="8" width="1" height="1" />
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<dark left="2" top="11" width="1" height="1" />
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<dark left="2" top="13" width="1" height="1" />
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<dark left="3" top="11" width="1" height="1" />
<dark left="3" top="12" width="1" height="1" />
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<dark left="4" top="5" width="1" height="1" />
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<object id="Surface" left="19.0" top="15.0" rotation="downward" zorder="0.0" />
<object id="ChaosWarrior" left="2.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="ChaosWarrior" left="6.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="ChaosWarrior" left="8.0" top="2.0" rotation="downward" zorder="0.0" />
<object id="ChaosWarrior" left="14.0" top="8.0" rotation="downward" zorder="0.0" />
<object id="Fimir" left="11.0" top="15.0" rotation="downward" zorder="0.0" />
<object id="Fimir" left="12.0" top="14.0" rotation="downward" zorder="0.0" />
<object id="Fimir" left="18.0" top="7.0" rotation="downward" zorder="0.0" />
<object id="Gargoyle" left="16.0" top="18.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="17.0" top="19.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="22.0" top="9.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="25.0" top="7.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="23.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="22.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="Mummy" left="21.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="Mummy" left="21.0" top="13.0" rotation="downward" zorder="0.0" />
<object id="OgreChampion" left="12.0" top="9.0" rotation="downward" zorder="0.0" />
<object id="OgreWarrior" left="14.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="OgreWarrior" left="16.0" top="3.0" rotation="downward" zorder="0.0" />
<object id="OgreWarrior" left="20.0" top="2.0" rotation="downward" zorder="0.0" />
<object id="OgreWarrior" left="11.0" top="17.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="19.0" top="8.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="20.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="18.0" top="5.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="19.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="17.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="15.0" top="5.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="15.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="19.0" top="12.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="22.0" top="13.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="23.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="24.0" top="14.0" rotation="downward" zorder="0.0" />
<object id="Zombie" left="22.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="Zombie" left="22.0" top="14.0" rotation="downward" zorder="0.0" />
<object id="Zombie" left="2.0" top="15.0" rotation="downward" zorder="0.0" />
<object id="Rack" left="11.0" top="11.0" rotation="rightward" zorder="0.0" />
<object id="Table" left="6.0" top="6.0" rotation="rightward" zorder="0.0" />
<object id="Stairway" left="6.0" top="17.0" rotation="upward" zorder="0.0" />
<object id="Throne" left="25.0" top="12.0" rotation="leftward" zorder="0.0" />
<object id="Fireplace" left="21.0" top="3.0" rotation="leftward" zorder="0.0" />
<object id="WeaponsRack" left="18.0" top="9.0" rotation="upward" zorder="0.0" />
<object id="LetterC" left="20.0" top="14.0" rotation="downward" zorder="0.0" />
<object id="LetterA" left="6.0" top="16.0" rotation="downward" zorder="0.0" />
<object id="SwingingBladeTrap" left="1.0" top="18.0" rotation="downward" zorder="0.0" />
<object id="SwingingBladeTrap" left="1.0" top="17.0" rotation="downward" zorder="0.0" />
<object id="SwingingAxe" left="1.0" top="16.0" rotation="downward" zorder="0.0" />
<object id="SwingingAxe" left="8.0" top="7.0" rotation="downward" zorder="0.0" />
<object id="SwingingBladeTrap" left="8.0" top="8.0" rotation="downward" zorder="0.0" />
<object id="SwingingBladeTrap" left="8.0" top="9.0" rotation="downward" zorder="0.0" />
<object id="DeepPitTrap" left="5.0" top="19.0" rotation="downward" zorder="0.0" />
<object id="DeepPitTrap" left="2.0" top="10.0" rotation="downward" zorder="0.0" />
<object id="TreasureChest" left="4.0" top="15.0" rotation="downward" zorder="0.0" />
<object id="PitTrap" left="8.0" top="10.0" rotation="downward" zorder="0.0" />
<object id="PitTrap" left="14.0" top="18.0" rotation="downward" zorder="0.0" />
<object id="DeepPitTrap" left="9.0" top="1.0" rotation="downward" zorder="0.0" />
<object id="DeepPitTrap" left="14.0" top="1.0" rotation="downward" zorder="0.0" />
<object id="DeepPitTrap" left="26.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="SpearTrap" left="26.0" top="2.0" rotation="downward" zorder="0.0" />
<object id="SpearTrap" left="17.0" top="8.0" rotation="downward" zorder="0.0" />
<object id="DoubleBlockedSquare" left="18.0" top="10.0" rotation="downward" zorder="0.0" />
<object id="SingleBlockedSquare" left="12.0" top="7.0" rotation="downward" zorder="0.0" />
<object id="SingleBlockedSquare" left="15.0" top="7.0" rotation="downward" zorder="0.0" />
<object id="SingleBlockedSquare" left="10.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="SingleBlockedSquare" left="25.0" top="10.0" rotation="downward" zorder="0.0" />
<object id="SingleBlockedSquare" left="26.0" top="14.0" rotation="downward" zorder="0.0" />
<object id="SingleBlockedSquare" left="18.0" top="19.0" rotation="downward" zorder="0.0" />
<object id="SingleBlockedSquare" left="13.0" top="18.0" rotation="downward" zorder="0.0" />
<object id="SingleBlockedSquare" left="6.0" top="10.0" rotation="downward" zorder="0.0" />
<object id="SingleBlockedSquare" left="3.0" top="1.0" rotation="downward" zorder="0.0" />
<object id="SecretDoor" left="7.0" top="2.0" rotation="downward" zorder="0.0" />
<object id="SecretDoor" left="9.0" top="16.0" rotation="leftward" zorder="0.0" />
<object id="SecretDoor" left="21.0" top="12.0" rotation="leftward" zorder="0.0" />
<object id="SecretDoor" left="24.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="SecretDoor" left="23.0" top="9.0" rotation="upward" zorder="0.0" />
<object id="SecretDoor" left="21.0" top="2.0" rotation="leftward" zorder="0.0" />
<object id="Door" left="16.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="Door" left="19.0" top="5.0" rotation="downward" zorder="0.0" />
<object id="Door" left="11.0" top="18.0" rotation="downward" zorder="0.0" />
<object id="Door" left="2.0" top="18.0" rotation="downward" zorder="0.0" />
<object id="Door" left="8.0" top="13.0" rotation="downward" zorder="0.0" />
<object id="Door" left="9.0" top="10.0" rotation="downward" zorder="0.0" />
<object id="Door" left="8.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="Door" left="1.0" top="3.0" rotation="rightward" zorder="0.0" />
<object id="Door" left="5.0" top="3.0" rotation="rightward" zorder="0.0" />
<object id="Door" left="10.0" top="10.0" rotation="rightward" zorder="0.0" />
<object id="Door" left="16.0" top="10.0" rotation="rightward" zorder="0.0" />
<object id="LetterB" left="2.0" top="18.0" rotation="downward" zorder="0.0" />
<object id="LetterX" left="2.0" top="19.0" rotation="downward" zorder="0.0" />
<object id="Door" left="7.0" top="9.0" rotation="downward" zorder="0.0" />
<object id="Door" left="19.0" top="1.0" rotation="downward" zorder="0.0" />
<object id="Door" left="21.0" top="7.0" rotation="rightward" zorder="0.0" />
<object id="Door" left="25.0" top="8.0" rotation="rightward" zorder="0.0" />
<object id="StoneDoorway" left="21.0" top="14.0" rotation="downward" zorder="0.0" />
<object id="Door" left="14.0" top="17.0" rotation="rightward" zorder="0.0" />
<object id="ChaosWarrior" left="8.0" top="5.0" rotation="downward" zorder="1.0" />
<object id="SpearTrap" left="16.0" top="7.0" rotation="downward" zorder="1.0" />
</board>
<speech></speech>
</quest>

